Dungeon of Numenas is a PICO-8 platformer in which you have been trapped by your nemesis, Numenas. In order to escape, you need to find orbs scattered through the dungeon which grant you special powers, which you will need to defeat Numenas.

Controls:

Use the right arrow key to move right and the left arrow key to move left.

Jump with C or Z.

Enable/disable the timer using X (you can only perform this action while in the titlescreen).

Updated 29 days ago
StatusReleased
PlatformsWindows, macOS, Linux, HTML5
Rating
(6)
AuthorAmegpo
GenrePlatformer
Made withPICO-8
Tags2D, 8-Bit, PICO-8
LicenseMIT License
Asset licenseCreative Commons Attribution v4.0 International
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Gamepad (any)

Download

Download
windows.zip 879 kB
Download
linux.zip 493 kB
Download
mac.app.zip 1 MB
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DoN.p8.png 28 kB

Comments

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Great game! Pretty small but hey, that is a lot of work! ^^

Great game , congratulation

Small but fun game. I enjoyed it!

This is great and very well designed. Great progression system too!

(+1)

Awesome simplistic platformer.
"Upgrading" sound is a very cool idea :D

Thanks!

The idea of the music evolving as you got more powerups came from my lack of experience making music, so I made simple music loops, but that felt too repetitive, so I made it so different parts of the music get added as you get powerups, which both made the music feel less repetitive and gave a better sense of progression.

Very challenging platformer, especially the boss at the end.

Maybe add a timer in the corner (if anyone decided to try and speedrun this)?

Oh trust me, people have and will try to speedrun this

The current WR is at 1:46.96. I tried to design this game so it is fun to speedrun, and the people who have tried speedrunning have considered it to be fun.

Thank you for informing me of Piehats WR Akliant

(1 edit)

whos akilant? never heard of him

Akilant? I never mentioned an Akilant, only an Akliant

Thanks for playing the game!

About adding a timer in the corner, good idea, since pico8 lets me use the direction arrows, C and X, and as X is currently unmapped, I could make it toggle/untoggle a timer at the corner. (there's already a timer at the end so it isn't a really big deal, and people have already started speedrunning it)